Category Archives: Maya

Showing off Student Work

Students work hard on their projects. I love to show off their work almost as much as they do. Here are some good examples of what students in the Mobile and Game Development program are creating.

Anonymous student id’s have been assigned to protect student privacy and are used unless otherwise noted.

Student #10000

This utilizes a relational data driven UI. It shows that the student was able to design the database for the NFL team schedule and use appropriate windows forms controls to present and manipulate that data. This project was created with C# and Windows Forms.

Student #19110

Partical System Waterfall
Partical System Waterfall
Level Design - Cavern
Level Design – Cavern

Some nice shots by a students work. These are levels being designed for a game.

Student #12213

Multiplayer Game
Multiplayer Game

This is a UI for the player select screen of a multiplayer paintball shooter. There is much more to this particular project which includes multi player network capabilities and good old fashioned FPS style action. I am sure we will have a movie of it in the near future.

We are careful to limit the level of violence in games we create so we avoid actual bullets and blood. The principles of detecting collisions and writing code calculate the path of a projectile don’t change much between bullets, paint balls, or arrows.  All this code was written by the student using C# and the Unity3D engine.

Student #17335

Catapult
Catapult

A model that this student has been working on in Maya which is slotted for use in one of the games being worked on.

Student #12241

LanCaster
LanCaster

This student is writing an app that will let me as the instructor broadcast my screen to the class during lecture. This is easier than trying to read text on a projector from across the room.

This is written in QT/C++ and uses multicast capabilities to send a video of the screen. In addition, the student is writing his own custom video codec to compress and stream the data.

Student #17213

SpaceShooter
SpaceShooter

This is the result of a student working through one of the projects in a text book. The student is learning about animation techniques, input control, and tracking game state of multiple objects.

Student #14231

Creating Fur in 3D
Creating Fur in 3D

We see here a student learning to create fur in 3D. Clothing, hair and fur are particularly difficult to get correct.

In addition, you see a movie animation of the solar system created in either Maya or Blender (I forget which).

 

Written By: Ray Pulsipher